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| adjust_crosshair
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Client
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Changes the color of your crosshair
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| con_color
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Client
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Changes the HUD color, e.g con_color "256 256 256" (RGB).
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| cl_corpsestay X
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Client
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X is the time in seconds for how long corpses will stay on the ground.
If set to 0 corpses will dissappear immediately.
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| cl_dynamiccrosshair 1
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Client
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1 to use a crosshair that changes size when you jump, crouch etc. If set to
0 it will only change size when firing a weapon.
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| cl_hidefrags 1
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Client
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0 to see everybodys fragcount, 1 to hide
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| cl_minmodels 1
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Client
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1 ensures that you only see a minimum of models (leet, gign, vip) which saves memory.
0 makes you see all models.
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| cl_observercrosshair 1
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Client
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Use 1 to see crosshair in observer mode, 0 to disable
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| cl_righthand 1
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Client
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set to 1 for righthand weapons, 0 for lefthand
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| cl_showfps 1
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Client
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Shows frames per second
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| drawradar
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Client
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Turns the radar on
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| fastsprites X
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Client
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x = 0 : regular transparent smoke grenade sprites
x = 1 : simple transparent smoke grenade sprites
x = 2 : VERY simple transparent smoke grenade sprites
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| fps_max (0-100)
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Client
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Sets maximum frames per second
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| gunsmoke
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Client
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Well...smoke from your gun!
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| hideradar
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Client
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Turns the radar off
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| hud_centerid 0
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Client
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1 to center Auto-ID, 0 to use the botom left corner
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| max_shells X
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Client
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Sets the maximum number of shells. Lower to improve FPS.
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| max_smokepuffs X
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Client
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Sets the maximum number of smokepuffs. Lower to improve FPS.
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| rate X
|
Client
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Controls the amount of information you receive from the server.
Set to 1500-3000 for modem, ISDN 5000, DSL or higher 5000 - 9999.
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| setinfo_cl_autowepswitch 1
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Client
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Use 1 to automatically switch to a greater weapon when you pick it up - 0 to disable.
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| setinfo ah 1
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Client
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Use 1 to enable auto-help, 0 to disable
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| setinfo dm 1
|
Client
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Set to 1 to receive map briefings, 0 to disable them
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| setinfo_vgui_menus X
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Client
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X = 0 or 1, 0 disables VGUI menus, 1 enables VGUI menus
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| timeleft
|
Client
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Tells you how much time is left on the map
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| votemap x
|
Client
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x = mapname. eg. votemap de_dust
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| allow_spectators X
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Server
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1 to allow spectators on the server, 0 to disallow
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| mp_autokick 1
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Server
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1 to enable automatic team killer ban/kick, 0 to disable
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| mp_autoteambalance
|
Server
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Used for making the teams even, 1=true 0=false
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| mp_buytime X
|
Server
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The time players are able to buy, X = value in minutes
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| mp_c4timer 45
|
Server
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Controls the explode time for C4 (seconds)
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| mp_chasecam 0
|
Server
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Observers are limited to chase cam
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| mp_fadetoblack 1
|
Server
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Enables black screen when a player dies, making it impossible to ghost
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| mp_flashlight 0
|
Server
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Set to 1 to enable the use of flashlights, 0 to disable
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| mp_footsteps 0
|
Server
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Set to 1 to enable footsteps, 0 to disable
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| mp_forcechasecam 0/1/2
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Server
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Setting this to 1 will force chasecam to be teammate only,
2 = no chase at all and 0 = chase all
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| mp_freezetime x
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Server
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X (value) = Time players are freezed in the round start
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| mp_friendlyfire 0
|
Server
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1 to enable friendly fire, 0 to disable
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| mp_hostagepenalty X
|
Server
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X = max. number of hostages you can kill before the server
boots you out... setting this to 0 will shut off this command
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| mp_limitteams
|
Server
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Controls how many players one team can have more than the other
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| mp_logmessages 0/1
|
Server
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used for server admins to spit out chat messages in their log files
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| mp_mapvoteratio X
|
Server
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The vote ratio required for a map to change.
(e.g. 0.6 = 60% of players must vote a map before change)
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| mp_maxrounds X
|
Server
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X = maximum number of rounds to be played on a map.
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| mp_roundtime x
|
Server
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X (value) = Roundtime in minutes, Minimum 3, Maximum 15
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| mp_startmoney X
|
Server
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X = amount of money in the beginning of a map - default is 800
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| mp_timelimit x
|
Server
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Sets the time between map rotations. X = minuts
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| mp_tkpunish 0/1
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Server
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if set to 1, TK'ers will sit out next round
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| mp_winlimit X
|
Server
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(X = whole number) Sets the number of rounds a team must win before mapchange. Setting to 0 disables this
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| sv_sendvelocity 0
|
Server
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Set to 1 to enable complex server physics and decals ( for low lag situations), 0 to disable
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| sv_restartround 0
|
Server
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Time for the game to restart, including frags, weapons & money
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